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Qoole for Quake
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STAIRSMP.QLE
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1997-09-04
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13KB
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301 lines
// QOOLE
// Brushes: 15
// Entities: 1
// Objects: 22
{ // Brush 0
( 3.0 0.0 0.0 ) ( 3.0 0.0 500.0 ) ( 3.000022 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -3.0 0.0 0.0 ) ( -3.000022 500.0 0.0 ) ( -3.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -3.0 ) ( 500.0 0.0 -3.000022 ) ( 0.0 500.0 -3.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 3.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 3.0 0.0 0.0 ) ( 3.0 0.0 500.0 ) ( 3.000022 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -3.0 0.0 0.0 ) ( -3.000022 500.0 0.0 ) ( -3.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -3.0 ) ( 500.0 0.0 -3.000022 ) ( 0.0 500.0 -3.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 3.0 ) ( 0.0 500.0 3.0 ) ( 500.0 0.0 3.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 4.0 0.0 0.0 ) ( 4.0 0.0 500.0 ) ( 4.000022 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -4.000022 500.0 0.0 ) ( -4.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000022 ) ( 0.0 500.0 -4.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 4.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 4.0 0.0 0.0 ) ( 4.0 0.0 500.0 ) ( 4.000022 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -4.000022 500.0 0.0 ) ( -4.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -4.000022 ) ( 0.0 500.0 -4.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 4.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 16.000015 ) wizwood1_6 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000031 500.0 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -159.999969 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000031 500.0 0.0 ) ( -160.0 0.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -16.000031 ) ( 0.0 500.0 -16.000008 ) wizwood1_6 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 16.000015 ) wizwood1_6 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000031 500.0 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -159.999969 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000031 500.0 0.0 ) ( -160.0 0.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -16.000031 ) ( 0.0 500.0 -16.000008 ) wizwood1_6 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 16.000015 ) wizwood1_6 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000031 500.0 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -159.999969 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000031 500.0 0.0 ) ( -160.0 0.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -16.000031 ) ( 0.0 500.0 -16.000008 ) wizwood1_6 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 16.000015 ) wizwood1_6 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000031 500.0 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -159.999969 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000031 500.0 0.0 ) ( -160.0 0.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -16.000031 ) ( 0.0 500.0 -16.000008 ) wizwood1_6 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 16.000015 ) wizwood1_6 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000031 500.0 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -159.999969 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000031 500.0 0.0 ) ( -160.0 0.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -16.000031 ) ( 0.0 500.0 -16.000008 ) wizwood1_6 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 16.000015 ) wizwood1_6 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000031 500.0 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -159.999969 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000031 500.0 0.0 ) ( -160.0 0.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -16.000031 ) ( 0.0 500.0 -16.000008 ) wizwood1_6 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 16.000015 ) wizwood1_6 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000031 500.0 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -159.999969 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000031 500.0 0.0 ) ( -160.0 0.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -16.000031 ) ( 0.0 500.0 -16.000008 ) wizwood1_6 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 16.000015 ) wizwood1_6 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000031 500.0 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -159.999969 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000031 500.0 0.0 ) ( -160.0 0.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -16.000031 ) ( 0.0 500.0 -16.000008 ) wizwood1_6 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 16.000015 ) wizwood1_6 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000031 500.0 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -159.999969 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000031 500.0 0.0 ) ( -160.0 0.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -16.000031 ) ( 0.0 500.0 -16.000008 ) wizwood1_6 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 16.000015 ) wizwood1_6 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000031 500.0 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -159.999969 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000031 500.0 0.0 ) ( -160.0 0.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -16.000031 ) ( 0.0 500.0 -16.000008 ) wizwood1_6 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 16.000015 ) wizwood1_6 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000031 500.0 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -159.999969 0.0 ) wizwood1_6 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000031 500.0 0.0 ) ( -160.0 0.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) wizwood1_6 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -16.000031 ) ( 0.0 500.0 -16.000008 ) wizwood1_6 0 0 0 1.00 1.00
} // Brush 14
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1
Entity: 0
} // Object 0
{ // Object 1 :
Position: (-38.499939, 110.999878, 27.950958)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 2, 3, 5
} // Object 1
{ // Object 2 :
Position: (-38.500061, -38.999878, 23.049042)
Orientation (rad): (-3.141593, 0.523598, 3.141593)
Scale: (1.0, 1.000002, 1.000002)
Brush: 0
} // Object 2
{ // Object 3 :
Position: (38.499939, -11.999878, -27.950958)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 4
} // Object 3
{ // Object 4 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.523598, 0.0)
Scale: (1.0, 1.000002, 1.000001)
Brush: 1
} // Object 4
{ // Object 5 :
Position: (0.0, 0.0, 0.29903)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 6, 7, 9
} // Object 5
{ // Object 6 :
Position: (-43.500061, 76.000122, -27.249989)
Orientation (rad): (1.570796, -1.570796, -1.570796)
Scale: (1.0, 0.5625, 1.0)
Brush: 2
} // Object 6
{ // Object 7 :
Position: (38.499939, 76.000122, -27.249989)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 8
} // Object 7
{ // Object 8 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (-1.570796, -1.570796, 1.570796)
Scale: (1.0, 0.5625, 1.0)
Brush: 3
} // Object 8
{ // Object 9 :
Position: (0.0, 0.0, 0.000011)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 10, 11, 12, 13, 14, 15, 16
} // Object 9
{ // Object 10 : Plate
Position: (38.499939, 17.000122, -0.25)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.087494, 0.1875)
Brush: 4
} // Object 10
{ // Object 11 : Plate
Position: (38.499939, -4.999878, -11.25)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.087502, 0.1875)
Brush: 5
} // Object 11
{ // Object 12 : Plate
Position: (38.499939, -25.999878, -24.25)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.087502, 0.1875)
Brush: 6
} // Object 12
{ // Object 13 : Plate
Position: (38.499939, -47.999878, -38.25)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.087502, 0.1875)
Brush: 7
} // Object 13
{ // Object 14 : Plate
Position: (38.499939, -68.999878, -51.25)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.087502, 0.1875)
Brush: 8
} // Object 14
{ // Object 15 : Plate
Position: (-0.500061, 53.000122, -0.25)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.424999, 0.1875, 0.1875)
Brush: 9
} // Object 15
{ // Object 16 :
Position: (-37.500061, -25.999878, 25.75)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 17, 18, 19, 20, 21
} // Object 16
{ // Object 17 : Plate
Position: (0.0, -43.0, 25.5)
Orientation (rad): (-3.141593, 0.0, 0.0)
Scale: (0.1875, 0.087494, 0.1875)
Brush: 10
} // Object 17
{ // Object 18 : Plate
Position: (0.0, -21.0, 14.5)
Orientation (rad): (-3.141593, 0.0, 0.0)
Scale: (0.1875, 0.087502, 0.1875)
Brush: 11
} // Object 18
{ // Object 19 : Plate
Position: (0.0, 0.0, 1.5)
Orientation (rad): (-3.141593, 0.0, 0.0)
Scale: (0.1875, 0.087502, 0.1875)
Brush: 12
} // Object 19
{ // Object 20 : Plate
Position: (0.0, 22.0, -12.5)
Orientation (rad): (-3.141593, 0.0, 0.0)
Scale: (0.1875, 0.087502, 0.1875)
Brush: 13
} // Object 20
{ // Object 21 : Plate
Position: (0.0, 43.0, -25.5)
Orientation (rad): (-3.141593, 0.0, 0.0)
Scale: (0.1875, 0.087494, 0.1875)
Brush: 14
} // Object 21